Taiko no Tatsujin: Rhythmic Adventure Pack

For some time now, an incalculable number of music titles have existed, some of which are decidedly extravagant. Taiko No Tatsujin by Bandai Namco is fully included in the list of these last exponents, thanks to the demented atmosphere typical of a certain Japanese humor. Relegated to the motherland for several years, some key episodes nevertheless arrived here in the West, riding the wave of general enthusiasm towards the strangest and most bizarre peripherals.

In this case, we are talking about the infamous Japanese drums called, in fact, taiko, attached to certain versions of the game and – in general – of the pheripherals that are not exactly easy to find. Already released on Switch in 2018 with a version renamed Taiko no Tatsujin: Drum ‘n’ Fun! for the western market, Bandai Namco, with a twist, proposes a new package, again for the Nintendo console.

Although highly publicized, the two campaign modes are actually a lukewarm pretext to push our weird heroes into long journeys, which even include time travel . Thanks to this abused but nice expedient, the events lead us through different historical scenarios, also to justify the number and variety of songs available. In this regard, the gameplay structure is the one we know well. This time, however, in the classic bar where the notes to be tapped flow to the rhythm of the music, there are also visual obstacles and bomb-shaped icons.

All this makes the fights a little more sparkling and peppery, although the formula remains substantially unchanged. In fact, the adventure mode very lightly follows the classic JRPG: view from above, exploration, random clashes, which however – this time – translate into real musical fights . While it may seem scary at first (the fear that boredom may take over, with random confrontations, is always around the corner), in reality the fights are well distributed. Above all it is important to underline the total absence of a superstructure that can even be defined as complex, delegating the entire game construct to musical skirmishes, the different clothes and some items.

In both adventures, therefore, despite the obvious underlying simplicity, it is very intriguing to continue to see what other oddity will arise in front of us . The two hundred and fifty monsters fielded are another highly advertised element by Bandai Namco and undoubtedly represent an added value of a certain weight in terms of collections (since they are hired), especially for those who love this kind of activity. However, the one hundred and thirty songs in the pack, although well chosen and distributed, are outnumbered by those available in Taiko no Tatsujin: Drum ‘n’ Fun !

Fortunately, one of the main advantages of this package is the absolutely surgical checks. We didn’t have the chance to try the game with the original Taiko, but both in portable mode and on the TV, using the keys or waving the joy-con, it returns a perfect feeling . In reality, you can also use the touch mode to play, but unless you have a tempered glass coating on the console screen, it is an option that I do not feel like recommending you lightly, atleast if you don’t want to damage your screen.

Learning to master the most difficult melodies is always able to give incredible satisfaction, even if at an extreme level, overcoming a song still requires an almost inhuman readiness : maybe we will succeed in another life. Calculating the presence of two distinct stories and the classic taiko mode, where you can play with all the melodies individually, Taiko no Tatsujin: Rhythmic Adventure Pack offers a longevity and an undoubtedly remarkable dose of fun.

What makes the nose turn up a little is a certain homologation in the interface of the two chapters: in fact, they are absolutely identical, so much so that it is impossible to distinguish them if you are on the screen immediately following the initial one. If this, on the one hand, makes the package more aesthetically consistent, on the other it impoverishes its respective peculiarities a little, while remaining overall pleasant to look at. The sound is of excellent workmanship, especially with headphones, and the game is competent and well packaged.

What Taiko no Tatsujin: Rhythmic Adventure Pack lacks, despite its undeniable merits, is a minimum of verve, a pinch of extra courage in the reworking of some game dynamics. This, however, is an expectation that perhaps can be placed against a real sequel. As this is an unreleased remaster in the West, one can easily be satisfied , even if a sense of slight, intangible dissatisfaction remains awake for the whole experience.

Although perfect for fans of the series or the genre, Taiko no Tatsujin: Rhythmic Adventure Pack offers little to lure in new players.


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