Godzilla: Destroy All Monsters Melee Remastered Leak Points to Switch 2 Release With Major Upgrades

A fan-favorite kaiju fighting game may be making a comeback, as Godzilla: Destroy All Monsters Melee Remastered has reportedly leaked ahead of its official reveal. According to new reports, the remastered version of the cult classic is in development for Nintendo Switch 2, bringing updated visuals, new features, and expanded gameplay to modern audiences.

The leak has quickly gained traction within the gaming community, largely due to its source and the growing trend of classic titles being revived for newer platforms. While an official confirmation is still limited, recent updates suggest that the project may already be further along than expected.

Trusted Leak Suggests November 2026 Launch

The information originates from well-known industry insider billbil-kun, who has built a reputation for accurately revealing retail listings ahead of official announcements. The report claims that the remaster is being handled by Atari in collaboration with Pipeworks, with a planned release date of November 3, 2026.

Although leaks should always be approached cautiously, billbil-kun’s track record adds credibility to the claim. Shortly after the initial report, an official trailer surfaced, further strengthening the likelihood that the project is real and nearing full reveal.

Originally released in 2002 for the Nintendo GameCube, Destroy All Monsters Melee became a standout title for fans of Godzilla and fighting games alike. Known for its destructible environments and chaotic battles, the game allowed players to control iconic kaiju in large-scale city showdowns.

The remastered version is expected to modernize the experience while preserving its core appeal. Updated HD visuals are a key part of the upgrade, ensuring the game meets current graphical standards. At the same time, developers appear focused on enhancing gameplay depth rather than simply re-releasing the original.

One of the most notable additions is online multiplayer, a feature absent from the original release, which was limited to local play. This change could significantly expand the game’s appeal, especially for competitive players.

A still from Godzilla Destroy All Monsters Melee Remastered Official Announce Trailer (Image via IGN YouTube).

Expanded Content and Gameplay Features

Beyond visual improvements, the remaster is said to include a variety of new gameplay features. Players will reportedly have access to twelve playable kaiju, each with distinct fighting styles and abilities. The game’s arenas will remain interactive, allowing players to use environmental elements as weapons during battles.

Another major change involves the progression system. Unlike the original version, where unlockables followed a fixed path, the updated system will allow players to unlock monsters, locations, and gallery items in any order. This added flexibility is expected to improve replayability.

Additionally, new single-player campaigns for each kaiju are rumored to be included, giving players more reasons to explore the roster beyond multiplayer modes. These campaigns could add narrative context and further expand the game’s content offering.